Yuri Averbakh's Chess Middlegames: Essential Knowledge PDF

By Yuri Averbakh

ISBN-10: 1857441257

ISBN-13: 9781857441253

In this significant other quantity to his vintage 'Chess Endings: crucial Knowledge,' Grandmaster Averbakh takes the reader during the a variety of steps to luck within the middlegame. He explains the tactical abilities and positional innovations that each chessplayer must grasp. subject matters lined comprise coordinating the items, assault and defence, mixtures and sacrifices, and masses extra. Yuri Averbakh is a former Soviet champion and international championship candidate. he's additionally the writer of the five-volume treatise 'Comprehensive Chess Endings' (also translated through Ken Neat) and the perennially renowned 'Chess Endings: crucial Knowledge.'

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Extra resources for Chess Middlegames: Essential Knowledge

Example text

The forward ima e often a ears in connection with a conviction that the opponent is forced to capture, in reply, a sacrificed or exchanged piece. Here is a position from t he game Liberzon-Taimanov. Tbilisi 1 967 . allce-image is observeci-m-l'a-imanov·s-ea-leuiatftms-;. -tk:---­ believed t ha t the varia tion 3S . . RxN 36 pxR R·Q8ch with a win. was forced. and in fact that is how the game ended. Black had not seen the move 36 Q-B6 which would change t he assessment of his pla n . It should be mentioned t h a t seeing such intermediary and quiet moves is psychologically especially difficult.

Calc ulated only upon the capture of the pawn which gave a Win m every vanatton . e game continued 40 . . K2 Q-N3ch 44 Q-B2 QxQch 45 KxQ R·B7 46 K·K2 and it soon ended in a draw. At times the persistence of attention that is centred upon future posiiions is so great that reality is a lmost completely ignored. A pawn . a piece, remain en prise and the player does not see the direct danger. He thinks in terms of t he future and makes the grossest one-move oversIghts. an incident. N-B4 , 27 .

QN5 , and Kho l mov was able to convert his init i ative into a win . Note t h at in t he Geller· Keles-pusition 11 BxNctrPxltwas--str o-ng, aM only now 12 Q-KS, threatemng N·Q4. After the move in the g am e Keres succeeded in freeing h im self of the pin 1 1 . . 0-0! and a fter 1 2 BxN came 12 . . B-Q3. Possibly Geller did not play 1 1 BxN b�c a use intuitively there was a n association a t wor k , due to the sim ila rity to his ga�e against Kho l mov. Geller decided not to help Kere s ' Q-side pawns to by �ecausein t1'\e-previousgamethathad workedin Bla-ek-'s-faveucJ" T� .

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Chess Middlegames: Essential Knowledge by Yuri Averbakh


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